Here's how the Brotherhood made it to West Virginia.

Refresh: In light of some apparent legend errors relating to the Bortherhood of Steel's appearance in Fallout 76 (see our unique story beneath), Bethesda has reacted. 

In an Instagram post grabbed by Eurogamer, the designer diagrams precisely how the long-standing arrangement group had the way to show up trans-USA inside such a tight post-Great War time span—something debated by a large group of planned Fallout 76 players. 

The post peruses: "November 2077, multi month after the Great War, armed force Captain Roger Maxson touched base with survivors at the Californian dugout of Lost Hills. There he shaped the Brotherhood of Steel, who utilized a working satellite to broaden their compass crosswise over America… the distance to Appalachia." 

So there you have it. Frenzy turned away. 

Our unique story pursues.
A photo posted by @fallout on Oct 17, 2018 at 12:14pm PDT
Unique story: 

A gathering of Fallout 76 fans have gotten out an apparent error in Fallout 76's course of events, in respect to long-serving arrangement group The Brotherhood of Steel. 

As detailed by Eurogamer, Reddit client Baffodil voiced worries about the accompanying in-amusement note which insinuates the Brotherhood's quality in West Virginia's Appalachia—the setting of the approaching multiplayer shooter RPG. Baffodil, and various other planned players, figure the BoS's quality in east drift USA in the year 2102 (when 76 happens) is not as much as likely.

 "All legend up to the occasions of Fallout 2 and 3 with the BoS occurred solely in California," says Baffodil, "with positioning pioneers making petitions just to go on campaigns to offices even inside California, most punctual known movement was just in California around 2134. 

"The Brotherhood of Steel being in WEST VIRGINIA in the year 2102 ought to be absolute unlikely if certainly feasible—the inferred group is that they were all the while sleeping in their shelter in Lost Hills until the point that 2150 after they went on an Exodus from Mariposa straightforwardly south to their new base in 2077… Note the BoS were not made by Bethesda. So this is exceeding into unique Interplay/Black Isle Lore and retconning FO1." 

In discussion with Gamespot (yet not in direct connection to Baffodil's insights), Bethesda's Pete Hines stated: "Our engineers consider things like legend and group important and on the off chance that they will accomplish something they will ensure that there's a genuine and faultless explanation behind it. We have demonstrated with Elder Scrolls amusements, we're willing to state 'Well loads of individuals will state things happened one way,' and the inverse or something different could altogether be valid.
"So there's no question that we've gone back to change things to fit what developers have wanted to do and not be beholden to something that somebody wrote 20 years ago even in franchises that we created like the Elder Scrolls."

Hines at that point includes: "Yet having said that, we don't trifle with it to simply go 'Ah, we're simply going to do whatever the hellfire we need.' There must be a manner of thinking—what is the method of reasoning? For what reason would this coherently work in this time? For what reason would there be super mutants, or the Brotherhood of Steel? How does that all fit and hold together? There's totally reasons and clarifications for how everything that connections to Fallout 76." 

The Brotherhood of Steel area of the Fallout wiki says "generally little is thought about the early long stretches of the Brotherhood of Steel", before specifying a breakaway "separation" showed up in West Virginia in 2102—which appears to specifically reference the above Fallout 76 in-amusement note. 

Anyway, what do you make of the majority of that? I figure we'll have a clearer picture come November 14 when Fallout 76 lands, however meanwhile I'll turn it over to you part to talk about in the remarks beneath. We've sent Bethesda requesting their musings regarding this matter, as well.